Muchos han comparado al arte de la guerra con el arte de jugar ajedrez. El póker es un favorito de economistas devotos a la teoría de juegos. Hace una décadas Monopoly también convirtió al negocio de bienes raíces en juego. Ahora existe un juego sobre estrategias comerciales y desarrollo económico.
El fabricante describe de la siguiente manera el juego:
In Wealth of Nations, you take on the role of a national leader. Your goal is to take your nation from humble beginnings to the status of a world economic superpower. You achieve this by building Industries, which allows you to produce Commodities. There are six types of Industry tiles: Farms, Generators, Academies, Mines, Factories, and Banks. Each Industry is capable of producing a certain type of Commodity: Food, Energy, Labor, Ore, Capital, and money (respectively). How will you build your Nation?
Each Commodity has one or more uses in the game. For example, Food is required to "feed" your Industries when they produce, while Capital is used to build certain types of Industries. As you build Industries, you create ever larger Industrial Blocs. The larger a Bloc is, the greater your return on investment when the Bloc produces Commodities.
The main focus of the game is trade. Because it is economically unfeasible to produce every Commodity you need, you must engage in trade to get the Commodities that you require. Each Commodity has a trade value influenced by the Markets.
Antes de culpar a "los especuladores" ante el incremento en los precios de alimentos y de insistir en la "soberanía alimentaria":
Buying a Commodity from the Market increases its price, reflecting increased demand. Similarly, there are times when you can't unload your surplus Commodities because your fellow players have no need for them. If you wish to earn money from these Commodities, you must sell them to the Market. Selling a Commodity to the Market decreases its price, reflecting increased supply.
Y finalmente el juego les recordaría que para que un país llegue a ser desarrollado:As you build new Industries and earn more money, you acquire Victory Points. The player with the most Victory Points at the end of the game, i.e., the player with the most valuable combination of Industries and money, is the winner.